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Daniel



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PostSubject: Level Map discusstion   Tue Feb 10, 2009 8:07 pm

This is a level map that I quickly drew up, it's only part on the whole level.



Remember this is not the final one. I know we are talking about on level at a time but I would really like to do this level.
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NightWish
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PostSubject: Re: Level Map discusstion   Wed Feb 11, 2009 3:28 am

wow... its very,,, chaotic... i don't get anything! lol
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Daniel



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PostSubject: Re: Level Map discusstion   Wed Feb 11, 2009 6:39 am

When we get here we can talk about it. It was an idea I had to get down.
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PostSubject: Re: Level Map discusstion   Wed Feb 11, 2009 9:31 am

Can you pls at least translate what you have written? :p
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PostSubject: Re: Level Map discusstion   Wed Feb 11, 2009 9:33 am

STAIRS

DOORS

RAMPS

TOP or is it TAP ?

TO OTHER PART OF CITY

and on the left is kind of a legenda or however you call it .......... looks completely clear to me Smile LOL
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Zebra
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PostSubject: Re: Level Map discusstion   Wed Feb 11, 2009 10:36 am

I think it's too small and too empty Razz. You really need to imagine that their lived thousands of Nephilim. It should be a HUGE city. I know that this is only a small part of it. But as you already included the tower...the tower should really be in the main part of the city. And that should be more than 4 times bigger than that.
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Daniel



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PostSubject: Re: Level Map discusstion   Thu Feb 19, 2009 5:52 pm

Zebra wrote:
I think it's too small and too empty Razz. You really need to imagine that their lived thousands of Nephilim. It should be a HUGE city. I know that this is only a small part of it. But as you already included the tower...the tower should really be in the main part of the city. And that should be more than 4 times bigger than that.

I know, It's was something that I had in mind, should there be an underground lake with a river? I think it would look good, but I am not sure if it will fit into the whole theme of the city. I've been busy this week, staying up in college is hard work.
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PostSubject: Re: Level Map discusstion   Fri Feb 20, 2009 12:13 am

Yep. I already have everything laid out in my head Razz. A HUUUUUUGE cavern with a river seperating it in the middle (of course there are bridges, etc.). The city mostly consists of clay huts. But there are also temples, etc. and the rich district with bigger and more beautiful houses. And in the middle of the city (well...not exactly in the middle as there's the river. But somewhere central), standing in the middle of a huge square, is the energy tower (or whatever its name will be). BTW: I really think we can make that tower a level of its own. If we make it as big as I imagine it to be Very Happy...
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PostSubject: Re: Level Map discusstion   Fri Feb 20, 2009 3:04 am

Zebra - no clay huts. everything there actually is carved in the recks there. because the rocks are limestone. which means they are very soft end easy to be carved into everything.
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PostSubject: Re: Level Map discusstion   Fri Feb 20, 2009 3:26 am

Okay whatever. It looks very similar, anyway. So it doesn't matter all that much.
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PostSubject: Re: Level Map discusstion   Fri Feb 20, 2009 4:44 am

it doesnt look similar but ok :p
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PostSubject: Re: Level Map discusstion   Fri Feb 20, 2009 6:52 am

Haha. To me it does. The huts you've finished so far look almost exactly like the clay/mud huts I had in mind.
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